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Nintendo's signature fighting game Super Smash Bros. has gone through many tweaks and upgrades for the most recent release
From new games modes to the biggest roster of characters ever, the Wii U and 3DS versions have the most options the franchise has ever seen. Throughout its history, the franchise has been guided by its creator, Masahiro Sakurai, to merge both beginner-friendly and competitive play into one game
Mashable had the chance to talk with Sakurai, who has become somewhat of an icon to fans of the game, about how this most recent iteration took shape. We discussed how he fills out the game's oft-debated lineup, his thoughts on high-level play and if downloadable content has a future in the franchise. Read more...
More about Entertainment, Gaming, Nintendo, 3ds, and Wii U
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